Lacks motivation, but gets the work done. Starts with Holy damage towers, with a deck focused on upgrading them.
Gains “Repent”, the ability to redraw the hand once per turn
Choose a demon to act as your subordinate who will manage all site operations. Protect the rift between Hell and Earth from escape attempts by dwelling heretics. Punish sinners with monstrous towers that deal Holy, Unholy, and Hellfire damage.